Controlling Virtual Humans and Video Games with OpenNI Depth Sensors (PrimeSensor or Kinect)

We are developing the Flexible Action and Articulated Skeleton Toolkit (FAAST), which is middleware to facilitate integration of full-body control with games and VR applications. FAAST currently supports the PrimeSensor and the Microsoft Kinect using the OpenNI framework.
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~ by malburns on December 29, 2010.

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